using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_GIL_565 : SimTemplate //* 逝网蜘蛛 Deathweb Spider
//<b>Battlecry:</b> If your herotook damage this turn, gain <b>Lifesteal</b>.
//<b>战吼：</b>如果你的英雄在本回合受到过伤害，获得<b>吸血</b>。 
	{
		
		
		public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice)
		{
            if (p.ownHero.anzGotDmg > 0 )
			{
                p.anzOwnAviana++;
			}
		}


	}
}